WHAT NOT TO DO IN AN ESCAPE ROOM

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Let’s take a look at what you shouldn’t do in an Escape Room, shall we? Hopefully, after reading it you’ll be able to double your chances of winning and stop focusing on things that could hold you back. We love to give our players a fighting chance of winning the game, so read on to find out what you shouldn’t be doing when you’re in an Escape Room.

DON’T TOUCH

If you see signs saying don’t touch, then it means don’t touch anything. We design our rooms and set everything up in a certain way, so you’ll have the best time while you’re in there, and get the most out of the game. There may be some props in the room with you that have stickers on them. They’ll tell you not to touch, and by that we mean really, please don’t touch. Leave the bits you shouldn’t mess with and stay focused on the game. They’re there for a reason, but if you start playing with them, and something breaks, it could not only ruin the game it could leave you with a bill for the damage.

And yes, we come to the bit where we say don’t break things simply so you can find the clues. It really isn’t necessary no matter how much of a rush and panic you may feel yourself to be in. Thrashing around and throwing things about won’t help. Stay calm and take your time, ‘more haste less speed?’ Yes, exactly. And again, you could be left with a bill to pay, let’s leave that sobering thought there for a moment.

Don’t be tempted to run off with a souvenir

Yes, we do have replacements, however they run out eventually, and it adds to the cost to replace them. No matter how tempting it might seem, don’t do it, just stroke them and look at them if you must – but no slipping them into your pocket. Don’t turn into a champion mountain climber while you’re in the Escape Room. What we mean is – don’t climb all over the furniture like you’re traversing the Himalayas because you’re desperate to find the clues. You could cause permanent damage and we’d have to replace whatever it is you’ve broken. And whatever you do, don’t turn up under the influence of alcohol because we’ll have to ask you to leave – pronto!

We make the rules, so please obey them, and we do this because they’re there to keep you safe. It also stops us from having to interrupt the game and tell you what it is you’re doing wrong – when you could be having a great time.

Escape Plymouth – for the best hour of your life

We’ve told you what you shouldn’t be doing, and you’re now left with what you can do. We think you’d do nicely to just come on in, take part in the game and forget the world outside, no touching, jumping, drunkenness and running away with the bits and parts – and you really will have the time of your life.

Steven Scott

We are twofifths design agency. We design logos, create unforgettable brands, design & build beautiful websites, and bring stories to life through animated motion graphics films.